Playing around with Cinema4D

I’ve been trying to get a deeper understanding of how Maxon Cinema 4D works for quite some time now, and yap, it is indeed an easy-to-use 3D software. As mentioned many months ago on this blog, I’ve been having a lot of fun with it and was even able to create some cool content for work since. And you can’t talk about Cinema 4D without mentioning the great work done by GreyScaleGorilla. Those guys rock !

Here’s the latest personal visuals:

Some of these are animated and will be part of my next personal showreel ! 🙂

Manta Rays at Risk

In collaboration with a good and talented friend, Martin Ureta, we’ve made a film to remind people that Manta Rays and Devil Rays need our attention to prevent their extinction.

This video was made using animated photos only. All shots taken by Martin Ureta in two locations: Hawaii and Maldives.

If you want to take action, please visit: http://www.projectaware.org/

This film was produced by WildlifePhotography, that aims to raise awareness about endangered species and environmental issues through film and photography.

Directed by Martin Ureta
Animation by José Campos

Klariion – Suitcase Time Ep

 

I’m once again sharing the wonderful work of a close talented friend, Rui Pacheco.

 

Klariion is the most recent musical project of Rui Pacheco. Fascinated by the strong rhythms and hypnotizing melodies, Rui defines Klariion as a project of electronic music full of organic elements without labels or borders.”

 

Excellent artwork by Ani Lang Photography. Check her website! I also recommend watching his beautiful music video, made by his friend Catarina Coutinho:

 

 

Rui is the perfect example of someone devoted to express his passion through social media. I just love people like that! 🙂 Good luck for your promising artistic career bro 😉

 

Top CGI video game cinematics & trailers

 

Well, this is a huge and complex subject. The video game industry has been marveling us for the last years with incredible computer-generated imagery, executed with a flawless sense of cinematic directing, storytelling, music composition & performances. It is really hard for me to dare classify these astonishing productions, there are too many aspects to look at, and not only at the technical and emotional level. I’ll just try to base the following selection on CGI technical aspects, web popularity, overall cinematic experience and production. I think the important thing here is to mention all the great companies out there responsible for these amazing films and just have fun discovering or reliving these cinematic trailers.

 

Deus Ex: Human Revolution

 

Publisher: Square Enix

Developer: Eidos-Montreal

Year: 2010

CGI created by: Square Enix’s Visual Works (japan)

Direction, Sound Design & Mix, Pre & Post-production: Goldtooth Creative (Canada)

Director: Kody Sabourini

Deus Ex official website

 

Mass Effect 3

 

Publisher: Electronic Arts

Developer: Bioware

Year: 2012

CGI created by: Digic Pictures (Budapest)

Director: Casey Hudson

If you want to know more about technical details, I recommend this case study article on FXGuide.

Mass Effect official website

 

Dead Island

 

Publisher: Deep Silver

Developer: Techland

Year: 2011

CGI: Axis

Director: Stuart Aitken

Dead Island official website

 

Prey 2

 

Publisher: Bethesda Softworks

Developer: Human Head Studios

Year (trailer release): 2011

CGI created by: Blur

Prey 2 official website

 

Tomb Raider

 

Publisher: Square Enix

Developer: Eidos-Montreal & Crystal Dynamics

Year: 2012

CGI created by: Square Enix’s Visual Works (japan)

Directors: Noah Hughes & Cory Barlog

Tomb Raider official website

 

Star Wars: The Old Republic

 

Publisher: Electronic Arts & LucasArts

Developer: Bioware

Year: 2009

CGI created by: Blur

Director: Dave Wilson

Star Wars: The Old Republic official website

Have to make reference to other great CGI cinematic trailers for the Star Wars video game series:

Star Wars: The Force Unleashed II Cinematic Trailer

Star Wars: The Old Republic Cinematic Trailer

 

World of Warcraft: Wrath Of The Lich King

 

Publishers & Developers: Blizzard Entertainment

Year: 2008

Director: Jeff Chamberlain

Lead designers: Rob Pardo, Jeff Kaplan, Tom Chilton

World of Warcraft official website

 

StarCraft II: Heart Of The Swarm

 

Publishers & Developers: Blizzard Entertainment

Year: 2013

Director: Dustin Browder

StarCraft 2 official website

 

Assassin’s Creed Revelations

 

Publisher: Ubisoft

Developers: Ubisoft Montreal

year: 2011

Director: Alexandre Amancio

CGI created by: Digic Pictures (Budapest)

Also, here’s the Assassin’s Creed III cinematic trailer:

 

Year: 2012

Director: Alex Hutchinson

Assassin’s Creed official website

 

Other honorable mentions

 

 

 

 

Prototype
Batman Arkham City
Bioshock Infinite
DC Universe Online
Dark Souls II
The Secret World
Hitman Absolution
Crysis 2
Dishonored
Dawn of War 2
Guardians of Middle-earth
Injustice
Halo 4

 

I know there are many more I could add to this list. Feel free to mention some more 🙂

Hope you had fun! It has been quite a ride.

Yoann Lemoine

I just had to make a reference to this versatile and visionary artist! You might know him from his music (Woodkid), however his creativity overflows in many many ways. It’s already an impressive career for this 30 year old french music video director, graphic designer, photographer and musician. For those who haven’t yet seen the full extent of his work, just check out Yoann Lemoine‘s personal site here. Hope it will inspire you as much as it inspired me.

 

 

 

The Polish Hammer

A friend of mine, Julien Duret, just released his film-documentary entitled “The Polish Hammer”! It’s a great one, congratulations buddy. 😉

Synopsis:

” THE POLISH HAMMER ” is a full immersion documentary short film following the life of Filip Hryniewicki and his journey as a Muay-Thai boxer with his brothers from Singto gym.
Another way of watching boxe, narrated by Filip himself*.

*french with english subtitles.

Trailer:

 

 

And to see the full-length film, click HERE ! ! !

 

 

Experimenting with Cinema 4D

Hi there! I know, it’s been a while… Hopefully I’ll stop being lazy and get more personal projects going!

Today I want to talk about my first contact with Cinema 4D. I finally got my feet wet thanks to this really simple tutorial for absolute beginners. Many thanks to Chris Schmidt from Grey Scale Gorilla for this.

Now these guys (Grey Scale Gorilla) have great stuff that you’ll definitely want for Cinema 4D, and it’s totally worthy following their blog.

This is one of my first experiments with Cinema 4D, a cute lonely alien creature abandoned on Earth:

What I have to say about this software, is that it felt intuitive and simple enough for a noob like me. Great tools and templates that allow immense possibilities for a motion graphic designer. I still have a long long way to go, but I feel I can already create interesting things.

This is a video render of my little blue furry alien:

 

 

Well, it’s a start! But the goal is to get to this level (if I stop being a lazy ass):

 

 

Also done with Cinema 4D! Clearly the possibilities are tremendous, even if it’s not as complete as 3Ds max. You can also check the breakdown of this animation here.

See you soon for more exciting ahm… Stuff!

William Wegman

William Wegman is an well-known artist living in New York, that contributed to create delightful photos, paintings, films and drawings.

He had an unique collaborator, his dog Man Ray, and together they found a shiny spark of inspiration that brought to life beautiful photos and films. After Man Ray died, Wegman had several other dogs and the fruitful collaborations kept going. Wegman also published several books. This is the first artist I would like to mention on this blog.

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Want to know more about him? Just follow the links on his website or take a look at his gallery.